using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("FontDef")]
	public class FontDef : MonoBehaviour
	{
		public float m_LineSpaceModifier => method_2<float>("m_LineSpaceModifier");

		public float m_SingleLineAdjustment => method_2<float>("m_SingleLineAdjustment");

		public float m_FontSizeModifier => method_2<float>("m_FontSizeModifier");

		public float m_CharacterSizeModifier => method_2<float>("m_CharacterSizeModifier");

		public float m_OutlineModifier => method_2<float>("m_OutlineModifier");

		public float m_UnboundCharacterSizeModifier => method_2<float>("m_UnboundCharacterSizeModifier");

		public FontDef(IntPtr address, string className)
			: base(address, className)
		{
		}

		public FontDef(IntPtr address)
			: this(address, "FontDef")
		{
		}
	}
}
